Does the Protection from Evil and Good spell give an undead disadvantage to attacking itself?












2












$begingroup$


If a zombie attempts suicide by attacking itself while under the effect of a protection from evil and good spell, would it have disadvantage on the roll to kill itself?










share|improve this question











$endgroup$








  • 7




    $begingroup$
    Why is the zombie attacking themself? A zombie is mindless and thus doesn't seem to really have any reason to do so.
    $endgroup$
    – Rubiksmoose
    Dec 14 '18 at 21:34












  • $begingroup$
    I didn't have a specific reason in mind, I was just reading through spells and was curious.
    $endgroup$
    – Geekdude3
    Dec 14 '18 at 22:02










  • $begingroup$
    Have you thought through why you, as a DM, would not give circumstantial advantage to any creature that is attacking itself, if a roll is even required? This question appears to be a discussion prompt, or an exercise in speculation. With a bit more detail / research, it might do a better job of identifying a problem to solve.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:24


















2












$begingroup$


If a zombie attempts suicide by attacking itself while under the effect of a protection from evil and good spell, would it have disadvantage on the roll to kill itself?










share|improve this question











$endgroup$








  • 7




    $begingroup$
    Why is the zombie attacking themself? A zombie is mindless and thus doesn't seem to really have any reason to do so.
    $endgroup$
    – Rubiksmoose
    Dec 14 '18 at 21:34












  • $begingroup$
    I didn't have a specific reason in mind, I was just reading through spells and was curious.
    $endgroup$
    – Geekdude3
    Dec 14 '18 at 22:02










  • $begingroup$
    Have you thought through why you, as a DM, would not give circumstantial advantage to any creature that is attacking itself, if a roll is even required? This question appears to be a discussion prompt, or an exercise in speculation. With a bit more detail / research, it might do a better job of identifying a problem to solve.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:24
















2












2








2





$begingroup$


If a zombie attempts suicide by attacking itself while under the effect of a protection from evil and good spell, would it have disadvantage on the roll to kill itself?










share|improve this question











$endgroup$




If a zombie attempts suicide by attacking itself while under the effect of a protection from evil and good spell, would it have disadvantage on the roll to kill itself?







dnd-5e spells attack undead advantage






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Dec 15 '18 at 19:21









V2Blast

20.3k357127




20.3k357127










asked Dec 14 '18 at 21:14









Geekdude3Geekdude3

1368




1368








  • 7




    $begingroup$
    Why is the zombie attacking themself? A zombie is mindless and thus doesn't seem to really have any reason to do so.
    $endgroup$
    – Rubiksmoose
    Dec 14 '18 at 21:34












  • $begingroup$
    I didn't have a specific reason in mind, I was just reading through spells and was curious.
    $endgroup$
    – Geekdude3
    Dec 14 '18 at 22:02










  • $begingroup$
    Have you thought through why you, as a DM, would not give circumstantial advantage to any creature that is attacking itself, if a roll is even required? This question appears to be a discussion prompt, or an exercise in speculation. With a bit more detail / research, it might do a better job of identifying a problem to solve.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:24
















  • 7




    $begingroup$
    Why is the zombie attacking themself? A zombie is mindless and thus doesn't seem to really have any reason to do so.
    $endgroup$
    – Rubiksmoose
    Dec 14 '18 at 21:34












  • $begingroup$
    I didn't have a specific reason in mind, I was just reading through spells and was curious.
    $endgroup$
    – Geekdude3
    Dec 14 '18 at 22:02










  • $begingroup$
    Have you thought through why you, as a DM, would not give circumstantial advantage to any creature that is attacking itself, if a roll is even required? This question appears to be a discussion prompt, or an exercise in speculation. With a bit more detail / research, it might do a better job of identifying a problem to solve.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:24










7




7




$begingroup$
Why is the zombie attacking themself? A zombie is mindless and thus doesn't seem to really have any reason to do so.
$endgroup$
– Rubiksmoose
Dec 14 '18 at 21:34






$begingroup$
Why is the zombie attacking themself? A zombie is mindless and thus doesn't seem to really have any reason to do so.
$endgroup$
– Rubiksmoose
Dec 14 '18 at 21:34














$begingroup$
I didn't have a specific reason in mind, I was just reading through spells and was curious.
$endgroup$
– Geekdude3
Dec 14 '18 at 22:02




$begingroup$
I didn't have a specific reason in mind, I was just reading through spells and was curious.
$endgroup$
– Geekdude3
Dec 14 '18 at 22:02












$begingroup$
Have you thought through why you, as a DM, would not give circumstantial advantage to any creature that is attacking itself, if a roll is even required? This question appears to be a discussion prompt, or an exercise in speculation. With a bit more detail / research, it might do a better job of identifying a problem to solve.
$endgroup$
– KorvinStarmast
Dec 15 '18 at 17:24






$begingroup$
Have you thought through why you, as a DM, would not give circumstantial advantage to any creature that is attacking itself, if a roll is even required? This question appears to be a discussion prompt, or an exercise in speculation. With a bit more detail / research, it might do a better job of identifying a problem to solve.
$endgroup$
– KorvinStarmast
Dec 15 '18 at 17:24












2 Answers
2






active

oldest

votes


















13












$begingroup$

Rules as Written (RAW), Yes



Protection From Evil and Good states:




Until the spell ends, one willing creature you touch is protected
against certain types of creatures: aberrations, celestials,
elementals, fey, fiends, and undead.



The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. (PHB, p. 270, bold added)




There is nothing in this description that indicates that the target of the spell must be different from the attacker. So yes, this spell would grant disadvantage on such an attack.



Note that this would rarely come up, especially since the target must be willing to have the spell cast upon themselves in the first place. Also note that if the target of the spell gave itself advantage somehow (such as by going prone, which would give it both advantage and disadvantage), it would just roll normally. And a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful. But RAW yes, technically this spell could make it more difficult for a creature to strike itself.






share|improve this answer











$endgroup$













  • $begingroup$
    rpg.stackexchange.com/questions/72939/… has some relevant discussion.
    $endgroup$
    – Dan B
    Dec 15 '18 at 17:44










  • $begingroup$
    @nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
    $endgroup$
    – Gandalfmeansme
    Dec 15 '18 at 20:04










  • $begingroup$
    @Gandalfmeansme oops--sorry! Not sure how I missed that....
    $endgroup$
    – nitsua60
    Dec 15 '18 at 23:31



















2












$begingroup$

Technically, yes, but would the zombie do that?



I think the rules for Protection Against Evil and Good are fairly clear in how they work and the answer is yes. The zombie, which is undead, is attacking itself and therefore has disadvantage.



But it's worth asking: why would a zombie attack itself? They're supposed to be mindless animated corpses with very simple motivations: kill the living.



For a zombie to think to kill itself means that it has to be capable of some pretty high level thought processes (sense of self, goals, cost/benefit analysis, etc) and these aren't really in keeping with the lore of zombies. Obviously, you can do whatever you want with your games, but I think ZAI (Zombies as Intended), a zombie wouldn't attack itself. A zombie has an Intelligence score of 3.




A zombie can follow simple orders and distinguish Friends from foes, but its ability to reason is limited to shambling in whatever direction it is pointed, pummeling any enemy in its path. A zombie armed with a weapon uses it, but the zombie won’t retrieve a dropped weapon or other tool until told to do so. (MM, p. 315, Zombie)







share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
    $endgroup$
    – nitsua60
    Dec 15 '18 at 14:04










  • $begingroup$
    +1 for ZAI, and I made a typo correction.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:17











Your Answer





StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
});
});
}, "mathjax-editing");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "122"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f137416%2fdoes-the-protection-from-evil-and-good-spell-give-an-undead-disadvantage-to-atta%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









13












$begingroup$

Rules as Written (RAW), Yes



Protection From Evil and Good states:




Until the spell ends, one willing creature you touch is protected
against certain types of creatures: aberrations, celestials,
elementals, fey, fiends, and undead.



The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. (PHB, p. 270, bold added)




There is nothing in this description that indicates that the target of the spell must be different from the attacker. So yes, this spell would grant disadvantage on such an attack.



Note that this would rarely come up, especially since the target must be willing to have the spell cast upon themselves in the first place. Also note that if the target of the spell gave itself advantage somehow (such as by going prone, which would give it both advantage and disadvantage), it would just roll normally. And a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful. But RAW yes, technically this spell could make it more difficult for a creature to strike itself.






share|improve this answer











$endgroup$













  • $begingroup$
    rpg.stackexchange.com/questions/72939/… has some relevant discussion.
    $endgroup$
    – Dan B
    Dec 15 '18 at 17:44










  • $begingroup$
    @nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
    $endgroup$
    – Gandalfmeansme
    Dec 15 '18 at 20:04










  • $begingroup$
    @Gandalfmeansme oops--sorry! Not sure how I missed that....
    $endgroup$
    – nitsua60
    Dec 15 '18 at 23:31
















13












$begingroup$

Rules as Written (RAW), Yes



Protection From Evil and Good states:




Until the spell ends, one willing creature you touch is protected
against certain types of creatures: aberrations, celestials,
elementals, fey, fiends, and undead.



The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. (PHB, p. 270, bold added)




There is nothing in this description that indicates that the target of the spell must be different from the attacker. So yes, this spell would grant disadvantage on such an attack.



Note that this would rarely come up, especially since the target must be willing to have the spell cast upon themselves in the first place. Also note that if the target of the spell gave itself advantage somehow (such as by going prone, which would give it both advantage and disadvantage), it would just roll normally. And a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful. But RAW yes, technically this spell could make it more difficult for a creature to strike itself.






share|improve this answer











$endgroup$













  • $begingroup$
    rpg.stackexchange.com/questions/72939/… has some relevant discussion.
    $endgroup$
    – Dan B
    Dec 15 '18 at 17:44










  • $begingroup$
    @nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
    $endgroup$
    – Gandalfmeansme
    Dec 15 '18 at 20:04










  • $begingroup$
    @Gandalfmeansme oops--sorry! Not sure how I missed that....
    $endgroup$
    – nitsua60
    Dec 15 '18 at 23:31














13












13








13





$begingroup$

Rules as Written (RAW), Yes



Protection From Evil and Good states:




Until the spell ends, one willing creature you touch is protected
against certain types of creatures: aberrations, celestials,
elementals, fey, fiends, and undead.



The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. (PHB, p. 270, bold added)




There is nothing in this description that indicates that the target of the spell must be different from the attacker. So yes, this spell would grant disadvantage on such an attack.



Note that this would rarely come up, especially since the target must be willing to have the spell cast upon themselves in the first place. Also note that if the target of the spell gave itself advantage somehow (such as by going prone, which would give it both advantage and disadvantage), it would just roll normally. And a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful. But RAW yes, technically this spell could make it more difficult for a creature to strike itself.






share|improve this answer











$endgroup$



Rules as Written (RAW), Yes



Protection From Evil and Good states:




Until the spell ends, one willing creature you touch is protected
against certain types of creatures: aberrations, celestials,
elementals, fey, fiends, and undead.



The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. (PHB, p. 270, bold added)




There is nothing in this description that indicates that the target of the spell must be different from the attacker. So yes, this spell would grant disadvantage on such an attack.



Note that this would rarely come up, especially since the target must be willing to have the spell cast upon themselves in the first place. Also note that if the target of the spell gave itself advantage somehow (such as by going prone, which would give it both advantage and disadvantage), it would just roll normally. And a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful. But RAW yes, technically this spell could make it more difficult for a creature to strike itself.







share|improve this answer














share|improve this answer



share|improve this answer








edited Dec 15 '18 at 1:47









V2Blast

20.3k357127




20.3k357127










answered Dec 14 '18 at 23:25









GandalfmeansmeGandalfmeansme

18.8k368117




18.8k368117












  • $begingroup$
    rpg.stackexchange.com/questions/72939/… has some relevant discussion.
    $endgroup$
    – Dan B
    Dec 15 '18 at 17:44










  • $begingroup$
    @nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
    $endgroup$
    – Gandalfmeansme
    Dec 15 '18 at 20:04










  • $begingroup$
    @Gandalfmeansme oops--sorry! Not sure how I missed that....
    $endgroup$
    – nitsua60
    Dec 15 '18 at 23:31


















  • $begingroup$
    rpg.stackexchange.com/questions/72939/… has some relevant discussion.
    $endgroup$
    – Dan B
    Dec 15 '18 at 17:44










  • $begingroup$
    @nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
    $endgroup$
    – Gandalfmeansme
    Dec 15 '18 at 20:04










  • $begingroup$
    @Gandalfmeansme oops--sorry! Not sure how I missed that....
    $endgroup$
    – nitsua60
    Dec 15 '18 at 23:31
















$begingroup$
rpg.stackexchange.com/questions/72939/… has some relevant discussion.
$endgroup$
– Dan B
Dec 15 '18 at 17:44




$begingroup$
rpg.stackexchange.com/questions/72939/… has some relevant discussion.
$endgroup$
– Dan B
Dec 15 '18 at 17:44












$begingroup$
@nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
$endgroup$
– Gandalfmeansme
Dec 15 '18 at 20:04




$begingroup$
@nitsua60 Yes, I mentioned that: "a DM could hypothetically decide that an honest attempt to injure oneself is automatically successful."
$endgroup$
– Gandalfmeansme
Dec 15 '18 at 20:04












$begingroup$
@Gandalfmeansme oops--sorry! Not sure how I missed that....
$endgroup$
– nitsua60
Dec 15 '18 at 23:31




$begingroup$
@Gandalfmeansme oops--sorry! Not sure how I missed that....
$endgroup$
– nitsua60
Dec 15 '18 at 23:31













2












$begingroup$

Technically, yes, but would the zombie do that?



I think the rules for Protection Against Evil and Good are fairly clear in how they work and the answer is yes. The zombie, which is undead, is attacking itself and therefore has disadvantage.



But it's worth asking: why would a zombie attack itself? They're supposed to be mindless animated corpses with very simple motivations: kill the living.



For a zombie to think to kill itself means that it has to be capable of some pretty high level thought processes (sense of self, goals, cost/benefit analysis, etc) and these aren't really in keeping with the lore of zombies. Obviously, you can do whatever you want with your games, but I think ZAI (Zombies as Intended), a zombie wouldn't attack itself. A zombie has an Intelligence score of 3.




A zombie can follow simple orders and distinguish Friends from foes, but its ability to reason is limited to shambling in whatever direction it is pointed, pummeling any enemy in its path. A zombie armed with a weapon uses it, but the zombie won’t retrieve a dropped weapon or other tool until told to do so. (MM, p. 315, Zombie)







share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
    $endgroup$
    – nitsua60
    Dec 15 '18 at 14:04










  • $begingroup$
    +1 for ZAI, and I made a typo correction.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:17
















2












$begingroup$

Technically, yes, but would the zombie do that?



I think the rules for Protection Against Evil and Good are fairly clear in how they work and the answer is yes. The zombie, which is undead, is attacking itself and therefore has disadvantage.



But it's worth asking: why would a zombie attack itself? They're supposed to be mindless animated corpses with very simple motivations: kill the living.



For a zombie to think to kill itself means that it has to be capable of some pretty high level thought processes (sense of self, goals, cost/benefit analysis, etc) and these aren't really in keeping with the lore of zombies. Obviously, you can do whatever you want with your games, but I think ZAI (Zombies as Intended), a zombie wouldn't attack itself. A zombie has an Intelligence score of 3.




A zombie can follow simple orders and distinguish Friends from foes, but its ability to reason is limited to shambling in whatever direction it is pointed, pummeling any enemy in its path. A zombie armed with a weapon uses it, but the zombie won’t retrieve a dropped weapon or other tool until told to do so. (MM, p. 315, Zombie)







share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
    $endgroup$
    – nitsua60
    Dec 15 '18 at 14:04










  • $begingroup$
    +1 for ZAI, and I made a typo correction.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:17














2












2








2





$begingroup$

Technically, yes, but would the zombie do that?



I think the rules for Protection Against Evil and Good are fairly clear in how they work and the answer is yes. The zombie, which is undead, is attacking itself and therefore has disadvantage.



But it's worth asking: why would a zombie attack itself? They're supposed to be mindless animated corpses with very simple motivations: kill the living.



For a zombie to think to kill itself means that it has to be capable of some pretty high level thought processes (sense of self, goals, cost/benefit analysis, etc) and these aren't really in keeping with the lore of zombies. Obviously, you can do whatever you want with your games, but I think ZAI (Zombies as Intended), a zombie wouldn't attack itself. A zombie has an Intelligence score of 3.




A zombie can follow simple orders and distinguish Friends from foes, but its ability to reason is limited to shambling in whatever direction it is pointed, pummeling any enemy in its path. A zombie armed with a weapon uses it, but the zombie won’t retrieve a dropped weapon or other tool until told to do so. (MM, p. 315, Zombie)







share|improve this answer











$endgroup$



Technically, yes, but would the zombie do that?



I think the rules for Protection Against Evil and Good are fairly clear in how they work and the answer is yes. The zombie, which is undead, is attacking itself and therefore has disadvantage.



But it's worth asking: why would a zombie attack itself? They're supposed to be mindless animated corpses with very simple motivations: kill the living.



For a zombie to think to kill itself means that it has to be capable of some pretty high level thought processes (sense of self, goals, cost/benefit analysis, etc) and these aren't really in keeping with the lore of zombies. Obviously, you can do whatever you want with your games, but I think ZAI (Zombies as Intended), a zombie wouldn't attack itself. A zombie has an Intelligence score of 3.




A zombie can follow simple orders and distinguish Friends from foes, but its ability to reason is limited to shambling in whatever direction it is pointed, pummeling any enemy in its path. A zombie armed with a weapon uses it, but the zombie won’t retrieve a dropped weapon or other tool until told to do so. (MM, p. 315, Zombie)








share|improve this answer














share|improve this answer



share|improve this answer








edited Dec 15 '18 at 17:22









KorvinStarmast

75.8k17238414




75.8k17238414










answered Dec 14 '18 at 23:33









RykaraRykara

2,863328




2,863328








  • 1




    $begingroup$
    Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
    $endgroup$
    – nitsua60
    Dec 15 '18 at 14:04










  • $begingroup$
    +1 for ZAI, and I made a typo correction.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:17














  • 1




    $begingroup$
    Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
    $endgroup$
    – nitsua60
    Dec 15 '18 at 14:04










  • $begingroup$
    +1 for ZAI, and I made a typo correction.
    $endgroup$
    – KorvinStarmast
    Dec 15 '18 at 17:17








1




1




$begingroup$
Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
$endgroup$
– nitsua60
Dec 15 '18 at 14:04




$begingroup$
Any thoughts on whether or not trying to harm oneself even requires an attack roll in the first place?
$endgroup$
– nitsua60
Dec 15 '18 at 14:04












$begingroup$
+1 for ZAI, and I made a typo correction.
$endgroup$
– KorvinStarmast
Dec 15 '18 at 17:17




$begingroup$
+1 for ZAI, and I made a typo correction.
$endgroup$
– KorvinStarmast
Dec 15 '18 at 17:17


















draft saved

draft discarded




















































Thanks for contributing an answer to Role-playing Games Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


Use MathJax to format equations. MathJax reference.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f137416%2fdoes-the-protection-from-evil-and-good-spell-give-an-undead-disadvantage-to-atta%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Bressuire

Cabo Verde

Gyllenstierna